Friday, October 22, 2010

Hello and Welcome

Hello, I'm Chris and I'll be using this blog to answer questions on exactly how things work in Dungeons and Dragons 3.5 Edition. I will be giving special attention to the functioning of spells, supernatural abilities (Including magic-like systems, like psionics or incarnum), and the planes. If you have any questions you want answer, send me an email at DnDChemistry@gmail.com. The following is the chemistry system, the basis of all that occurs in the Dungeons and Dragons world, from dog to drake, spice to spell, goat to god:

Chemistry


Chemistry is the science concerned with the composition, behavior, structure, and properties of matter, as well as the changes it undergoes during chemical reactions. Chemistry began as a rigorous discipline only a few decades ago, when Lunhed Ettinhaal, a mystic theurge and cleric of Nebelun, did a series of experiments that provided support for his energy-matter typing theory.

Sub-Disciplines


  • Arcane chemistry: The study of the physical properties of spells, rituals, invocations, prayers, evocations, and magical objects; the fine structure of their effects; and the roles material components and focuses play.
  • Mundane chemistry: The study of non-magical substances, and the non-magical components of magical substances and objects.
    • Organic chemistry: The study of the chemicals used by, in, and on non-elemental living and undead creatures.
    • Elemental life chemistry: The study of the chemicals used by, in, and on elementals.
    • Sub-molecular chemistry: The study of the basic elemental particles, positive, negative, fire, water, earth, and air.
      • Aggregate chemistry: The study of heteromolecules, compounds containing three or more different elements.

Basic Concepts


Matter is comprised of a combination of elements. There are 6 different elements: Positive, Negative, Fire, Water, Earth, and Air. These elements exist in the form of spherical particles. These particles emit a field of force that pushes and pulls on nearby elemental particles. These particles can then be positioned so their relative distance is constant. Such an arrangement is called a bond. Particles tend to repeal as they approach each other, until they reach the bonding distance. If they are pushed together further one of three things can happen.
  • If they are the same element, the particle will combine into a bigger particle.
  • If they are opposing elements (air opposes earth, fire opposes water, positive opposes negative), they will annihilate, creating force, and either disappear or have the excess remain.
  • Otherwise, it will require more and more force to bring them together and the particles will never touch.
Each particle comes in different sizes; the size and element influences the bond strength, the amount of energy it takes to separate two bonded particle. Some sizes are stable, some sizes are metastable, and some sizes are unstable.
  • If a particle is a stable size, it takes energy to break it down.
  • If it is a metastable size, it can be apart of a compound, but will split if it doesn’t have enough bonds.
  • If it is an unstable size, it will split into smaller particles spontaneously.

Properties

  • Positive and negative particles are the lightest. They tend to form many bonds with each other, creating a lattice of positive or negative particles.
  • Fire particles tend to be lighter, so fire-containing compounds are less dense. It tends to readily bond with other elements.
  • Water particles bond loosely, allowing molecules to flow past each other.
  • Earth particles make really strong bonds; earthen things tend to be either very strong or brittle due to inflexibility.
  • Air particles like to have only one bonds, and the bond is weak. Air compounds are volatile and tend to react with most things when heated.
  • Opposing elements rarely bond with each other, and when they do, they is always a third type of element present. For example, fire, water, and negative particles of roughly the same size arranged in a triangle forms soda ash, a common detergent.
  • Quasi-elemental compounds are compounds that contain either positive or negative particles and exactly one other type of particle. Para-elemental compounds are compounds that contain exactly two different types of particle and aren't quasi-elemental compounds.

Table: Para- and Quasi-Elemental Types



Positive Negative Fire Water Earth Air
Positive ---- ---- Radiance Steam Mineral Lightning
Negative ---- ---- Ash Salt Dust Vacuum
Fire Radiance Ash ---- ---- Magma Smoke
Water Steam Salt ---- ---- Ooze Ice
Earth Mineral Dust Magma Ooze ---- ----
Air Lightning Vacuum Smoke Ice ---- ----

5 comments:

  1. played a little dnd myself but didn't really like it. you might change my mind though, we'll see :P

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  2. what didn't you like about it? And was it specifically DnD you didn't like or roleplaying games in general?

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  3. interresting, havent looked at DnD stuff in a while

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  4. Great blog. Especially this post. Love to read and play with it. Thanks for sharing.

    -Acetate

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